Sup, Holmes?

Holmes gets spacey with Alex Neuse and Mike Roush of Choice Provisions, makers of the Bit.Trip series, Laserlife, and Tharsis.

Direct download: SupHolmes174.mp3
Category:general -- posted at: 8:00pm EST

Holmes talks with Michael Todd and Cassie Chui, collaborators on Electronic Super Joy.

Direct download: SupHolmes173.mp3
Category:general -- posted at: 8:00pm EST

Holmes sits down with Steve Gaynor, co-founder of The Fullbright Company.

Direct download: SupHolmes172.mp3
Category:general -- posted at: 8:00pm EST

Holmes talks with Thomas Grip of Frictional Games, developer of Amnesia and SOMA.

Direct download: SupHolmes171.mp3
Category:general -- posted at: 6:00pm EST

Jonathan chats with Chris Harback and Kate Thomas of Beardo Games, developer of Smooth Operator.

Direct download: SupHolmes170.mp3
Category:general -- posted at: 6:00pm EST

Holmes chats with Alex Rushdy of 13 AM Games, developer of Runbow.

Direct download: SupHolmes169.mp3
Category:general -- posted at: 6:00pm EST

Jonathan chats with Jamie Tucker and Matt Hammill of Asteroid Base, developers of Lovers in a Dangerous Spacetime!

Direct download: SupHolmes168.mp3
Category:general -- posted at: 6:00pm EST

Holmes talks with Fran Bow co-creator Natalia Figeuroa.

Direct download: SupHolmes167.mp3
Category:general -- posted at: 9:00am EST

Holmes talks with game designer Jane Friedhoff, creator of Slam City Oracles!

Direct download: SupHolmes166.mp3
Category:general -- posted at: 8:00pm EST

Holmes chats with Image & Form Games co-founder Brjánn Sigurgeirsson!

Direct download: SupHolmes165.mp3
Category:general -- posted at: 8:00pm EST

Holmes chats with veteran developers Mike Dietz and Ed Schofield of Pencil Test Studios.

Direct download: SupHolmes164.mp3
Category:general -- posted at: 8:00pm EST

In this extra, mid-week episode of Sup, Holmes?, Jonathan talks with Disney Infinity VP of Production John Vignocchi.

Direct download: SupHolmesX1.mp3
Category:general -- posted at: 8:00pm EST

Holmes talks with game designer Austin Ivansmith in his threepeat appearance on the show.

Direct download: SupHolmes163.mp3
Category:general -- posted at: 8:00pm EST

Holmes talks with Henry Faber, co-founder of the Bento Miso collaborative workspace in Toronto.

Direct download: SupHolmes162.mp3
Category:general -- posted at: 8:00pm EST

Holmes talks with game designer Danny Hayes.

Direct download: SupHolmes161.mp3
Category:general -- posted at: 8:00pm EST

Holmes talks with Brazilian game dev Sandro Tomasetti, designer of Gryphon Knight Epic.

Direct download: SupHolmes160.mp3
Category:general -- posted at: 4:00pm EST

Holmes talks with Eric and Kat Wenske of Klobit, developer of Capsule Force.

Direct download: SupHolmes159.mp3
Category:general -- posted at: 4:00pm EST

Holmes talks with Edmund McMillen and James Id about their new game of suspicion and accusation, Fingered.

Direct download: SupHolmes158.mp3
Category:general -- posted at: 12:00pm EST

Holmes talks to returning guest Matt Gilgenbach, designer of Neverending Nightmares

Direct download: SupHolmes157.mp3
Category:general -- posted at: 8:00pm EST

Jonathan chats with artist and game designer Jay Tholen, creator of Dropsy!

Direct download: SupHolmes156.mp3
Category:general -- posted at: 8:00pm EST

Holmes talks with Screencheat creator Nicholas McDonnell

Direct download: SupHolmes155.mp3
Category:general -- posted at: 8:00pm EST

Holmes talks with designer Thais Weiller about her work on Oniken, Odallus and more!

Direct download: SupHolmes154.mp3
Category:general -- posted at: 4:00pm EST

Holmes talks to game designer Ditto.

Direct download: SupHolmes153.mp3
Category:general -- posted at: 4:00pm EST

Holmes chats with game designer and lecturer Robert Yang.

Direct download: SupHolmes152.mp3
Category:general -- posted at: 4:00pm EST

Holmes talks with Ben Shostak, designer of Agent MOO: Maximum Overdeath and his new game, High Strangeness.

Direct download: SupHolmes151.mp3
Category:general -- posted at: 4:00pm EST

Holmes chats with Necrosoft game director Brandon Sheffield!

Direct download: SupHolmes150.mp3
Category:general -- posted at: 12:00pm EST

Holmes talks with game designer Aurelien Regard.

Direct download: SupHolmes149.mp3
Category:general -- posted at: 12:00pm EST

Holmes talks with Raigan Burns, Mare Sheppard, and returning guest Shawn McGrath, of Metanet Software, makers of the final word in minimalist ninja platforming, n++

Direct download: SupHolmes148.mp3
Category:general -- posted at: 12:00pm EST

Holmes chats with voice actress Stephanie Sheh, whose distinguished career includes voicing characters in BioShock, Bayonetta, Resident Evil, and Sailor Moon.

Direct download: SupHolmes147.mp3
Category:general -- posted at: 12:00pm EST

Holmes chats with artist David Hellman about his work, including Braid and the graphic novel Second Quest.

Direct download: SupHolmes146.mp3
Category:general -- posted at: 6:19pm EST

Holmes talks with game designer and lecturer Pippin Barr

Direct download: SupHolmes144.mp3
Category:general -- posted at: 6:14pm EST

Jonathan chats with Deconstructeam co-founder, Jordi de Paco.

Direct download: SupHolmes143.mp3
Category:general -- posted at: 7:12pm EST

Holmes talks with Owlboy creator and sprite artist Simon Andersen!

Direct download: SupHolmes142.mp3
Category:general -- posted at: 6:01pm EST

Holmes talks with Eric Ford, designer of Social Justice Warriors.

Direct download: SupHolmes141.mp3
Category:general -- posted at: 4:22pm EST

Holmes talks with James Mielke about his extensive career in video games, from games journalism with 1UP and Electronic Gaming Monthly, to game production with Q? Entertainment and Q-Games, and organizing the Japanese indie festival BitSummit.

Direct download: SupHolmes140.mp3
Category:general -- posted at: 10:19am EST

Holmes talks with Closure designer Tyler Glaiel

Direct download: SupHolmes139.mp3
Category:general -- posted at: 11:58am EST

Holmes talks with Dave Oshry, game journalist turned producer, whose work with Inteceptor Entertainment brought back Rise of the Triad before starting his own studio, New Blood Interactive.

Direct download: SupHolmes138.mp3
Category:general -- posted at: 9:18am EST

Holmes talks with veteran game designer David Fox about the early days of LucasArts, Zak McKracken and The Alien Mindbenders, and more recent projects including Rube Works and his reunion with Ron Gilbert and Gary Winnick, Thimbleweed Park.

Direct download: SupHolmes137.mp3
Category:general -- posted at: 10:10am EST

Holmes chats with Alix Stolzer and Calvin Goble, better known as Robot Loves Kitty, developer of Legend of Dungeon and Upsilon Circuit.

Direct download: SupHolmes136.mp3
Category:general -- posted at: 2:22pm EST

Holmes talks with Derrick the Deathfin creator Gordon Midwood and learns about his new project, Drive!Drive!Drive!.

Direct download: SupHolmes135.mp3
Category:general -- posted at: 2:21pm EST

Holmes talks with Electronic Super Joy creator Michael Todd.

Direct download: SupHolmes134.mp3
Category:general -- posted at: 12:13pm EST

Holmes talks with game designer Andy Wallace.

Direct download: SupHolmes133.mp3
Category:general -- posted at: 12:11pm EST

Holmes talks with independent filmmaker and game designer Don Thacker.

Direct download: SupHolmes132.mp3
Category:general -- posted at: 12:28pm EST

Holmes talks with Justin Amirkhani and Jake Reardon of Vagabond Dog.

Direct download: SupHolmes131.mp3
Category:general -- posted at: 12:20pm EST

Jonathan talks with game designer and returning guest Tim Rogers.

Direct download: SupHolmes130.mp3
Category:general -- posted at: 10:14am EST

Holmes goes deep with musician and composer Magnus Pålsson, better known as "SoulEye"

Direct download: SupHolmes129.mp3
Category:general -- posted at: 12:11pm EST

Holmes talks with game designer (and returning guest) Luc Bernard.

(Note: This episode contains a considerable amount of background noise. We apologize for the audio quality, which was seemingly unavoidable.)

Direct download: SupHolmes128.mp3
Category:general -- posted at: 2:08pm EST

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