Tue, 25 December 2012
Jonathan talks with artist and animator Mariel Cartwright about her work on games including Skullgirls, Scott Pilgrim: The Game and Lesbian Spider Queens from Mars. |
Tue, 18 December 2012
Jon talks with comic artist and writer James Kochalka, currently working with PixelJam on Glorkbot Adventures! |
Tue, 11 December 2012
Holmes talks with George Royer and Jo Lammert of White Whale Games about their iOS release, God of Blades. |
Tue, 4 December 2012
Holmes speaks with Douglas Wilson of Die Gute Fabrik, makers of Johann Sebastian Joust and Where is my Heart? |
Tue, 27 November 2012
As we conclude WayForwardVember, Holmes chats with Sean Velasco, director of Double Dragon Neon and A Boy and His Blob |
Tue, 20 November 2012
Holmes talks with Adam Tierney of WayForward. Topics include Silent Hill: Book of Memories, LIT, Aliens: Infestation and much more |
Tue, 13 November 2012
Holmes speaks with James Montagna of WayForward, currently working on Adventure Time: Hey Ice King! Why'd you Steal our Garbage? |
Tue, 6 November 2012
Holmes is joined by Dennis Wedin and Jonatan Söderström of Dennaton, developers of Hotline Miami |
Tue, 30 October 2012
Holmes speaks with returning guest Tyrone Rodriguez, CEO of Nicalis |
Tue, 23 October 2012
Holmes speaks with McPixel designer Sos Sosowski. |
Tue, 16 October 2012
Brian Provinciano returns to Sup, Holmes? following the release of Retro City Rampage |
Tue, 9 October 2012
Holmes is joined by Alexander Bruce, designer of the IGF Award-winning game Antichamber |
Tue, 2 October 2012
Holmes speaks with Derek Yu, designer of Spelunky, Aquaria and many more, and operator of indie games community TIGsource. |
Tue, 11 September 2012
Holmes speaks with Zach Gage, designer of Spell Tower and Bit Pilot |
Tue, 4 September 2012
Holmes speaks with Sophie Houlden, designer of Swift*stitch |
Tue, 28 August 2012
Holmes speaks with indie game designer and 'Rise of the Videogame Zinesters' author, Anna Anthropy. |
Tue, 21 August 2012
Holmes speaks with Sound Shapes creators Shaw-Han Liem and Jonathan Mak |
Tue, 14 August 2012
Holmes talks with Mike Bithell, designer of minimalist platformer Thomas Was Alone. |
Tue, 31 July 2012
Holmes talks with Gearbox Software writer (and former Destructoid Features Editor) Anthony Burch |
Tue, 24 July 2012
Holmes talks with Jonathan Blow, designer of Braid and The Witness |
Tue, 17 July 2012
Holmes is joined by Deigo Garcia and Emmett Butler, designers of Heads-Up! Hotdogs |
Tue, 10 July 2012
Christine Love, developer of Digital: A Love Story and Analogue: A Hate Story, joins Holmes for a rousing discussion of Visual Novels, game design, anime and gender issues. |
Tue, 3 July 2012
Holmes is joined by game designer and writer, Tim Rogers |
Tue, 26 June 2012
Holmes is joined by indie developer Shawn McGrath, currently working on Dyad for PS3. This episode features an unusual amount of crude langauge. Listener discretion advised. |
Tue, 19 June 2012
Holmes is joined by indie developer Damian Sommer, designer of The Clown Who Wanted Everything. http://damiansgames.com |
Tue, 12 June 2012
Holmes is joined by Zoe Quinn, developer and co-founder of Dames Making Games |
Sun, 10 June 2012
Holmes is joined by Miguel Sternberg, founder of Spooky Squid Games |
Sun, 10 June 2012
Holmes is joined by Rami Ismail of Vlambeer, developers of Super Crate Box, Radical Fishing and Serious Sam: The Random Encounter |
Sun, 20 May 2012
Holmes is joined by Scott LaGrasta, a level designer at 2K Marin who has worked on a number of big budget titles, including BioShock 2, and a Molyjam contributor. |
Sun, 13 May 2012
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Sun, 29 April 2012
Holmes is joined by Jasper Byrne, developer of Lone Survivor and Soundless Mountain II. |
Fri, 27 April 2012
Holmes is joined by Mike Zaimont, competitive BlazBlue player and lead designer of Skullgirls. |
Thu, 19 April 2012
In this episode, Holmes is joined by Anthony Carboni from Revision3 Gaming, host of "A New Challenger." |
Thu, 5 April 2012
Holmes is joined by Renegade Kid co-founder Jools Watsham. |
Sun, 25 March 2012
In this episode of Sup, Holmes?, Jonathan is joined by Adam Saltsman, celebrated developer of Canabalt, Gravity Hook and many more. Here he discusses his new game based on "The Hunger Games," and what it's like to developed licensed games. Plus, a discussion on the difference between "art" and "craft" and the perils of success. |
Sat, 24 March 2012
In this episode of Sup Holmes?, Holmes is joined by Philip Tibitoski, President of Young Horses. Topics include the upcoming Octodad: Dadliest Catch, surrealism in gaming and what happens when a bunch of developers live in a house, stop being polite and start getting real. |
Sun, 18 March 2012
In this full episode of Sup Holmes?, Jonathan's guest is the irrepressible Luc Bernard, developer of Eternity's Child and Mecho Wars. |
Thu, 1 March 2012
Jonathan is joined by Retro City Rampage creator Brian Provinciano for a frank discussion of the challenges in being an indie developer trying to get your game released to the world. Plus, new details on Retro City Rampage. |
Tue, 21 February 2012
In the third episode of Sup Holmes?, Destructoid's Jonathan Holmes is joined by Alex Neuse and Mike Roush of Gaijin Games in a discussion about rebirth. Hear the pair's thoughts on why the $0.99 price point is ruining everything, why Mega Man should die and how a Bit.Trip RPG is something they think about all the time. |
Thu, 16 February 2012
In our second episode, Holmes is joined for a celebration of life and love by Tommy Refenes of Team Meat and Shannon Gregory. They're lovers and stuff. Topics include romantic games and relationship advice.
Direct download: Sup_Holmes_Episode_2_-_Love_and_Dating.mp3
Category:general -- posted at: 3:56am EST |
Tue, 7 February 2012
The first (technologically challenged) episode of Sup, Holmes? now in audio-only format. Destructoid's Jonathan Holmes is joined by Tyrone Rodriguez, CEO of Nicalis, publisher of Cave Story, VVVVVV and NightSky. Topics include the role of the games press and announcements regarding several of Nicalis' titles. |