Mon, 27 June 2016
Holmes talks with Midboss, developers of Read Only Memories and the organization behind the GaymerX event. |
Mon, 13 June 2016
Holmes talks with Sam Beddoes of Freakzone Games, developer of Manos: The Hands of Fate and the Angry Video Game Nerd series. |
Mon, 6 June 2016
Holmes talks with with James Therrien and Joar Jakobsson of Videocult, makers of Rain World. |
Mon, 30 May 2016
Holmes talks with Eric Blomquist of Enlightened Games, director of The Song of Seven. |
Mon, 23 May 2016
Holmes talks with designer Michael Levine, currently working on Hologrid |
Mon, 16 May 2016
Holmes talks with game designer and producer Randy Greenback! |
Mon, 9 May 2016
Holmes chats with veteran designer Rebecca Heineman! |
Mon, 2 May 2016
Holmes talks with curious game designer Punches Bears. |
Mon, 18 April 2016
Holmes talks with game designer Nathan Ranney! |
Mon, 11 April 2016
Holmes talks with Felix Bohatsch of Broken Rules |
Mon, 28 March 2016
Holmes talks with Heidi Mandelin, Dan Moore, and Tony Kuchar of Fangamer |
Mon, 21 March 2016
Holmes talks with returning guest Jonathan Blow about his recently released work, The Witness. |
Mon, 7 March 2016
Holmes chats with Ojiro Fumoto, designer of Downwell! |
Mon, 29 February 2016
Holmes talks with game designer Alex Austin! |
Mon, 22 February 2016
|
Mon, 15 February 2016
Holmes chats with Mark Venturelli, designer of Chroma Squad. |
Mon, 8 February 2016
Holmes chats with Playism Senior Marketing Manager Nayan Ramachandran! |
Mon, 1 February 2016
Holmes talks with game designers Sean HTCH and Joni KIttaka |
Mon, 25 January 2016
Jonathan sits down with Wandersong creator Greg Lobanov. |
Mon, 4 January 2016
Holmes chats with game designer Zack Bell, developer of Ink and the forthcoming Fara and the Eye of Darkness. |
Mon, 21 December 2015
Holmes gets spacey with Alex Neuse and Mike Roush of Choice Provisions, makers of the Bit.Trip series, Laserlife, and Tharsis. |
Mon, 14 December 2015
Holmes talks with Michael Todd and Cassie Chui, collaborators on Electronic Super Joy. |
Mon, 7 December 2015
Holmes sits down with Steve Gaynor, co-founder of The Fullbright Company. |
Mon, 30 November 2015
Holmes talks with Thomas Grip of Frictional Games, developer of Amnesia and SOMA. |
Mon, 16 November 2015
Jonathan chats with Chris Harback and Kate Thomas of Beardo Games, developer of Smooth Operator. |
Mon, 9 November 2015
Holmes chats with Alex Rushdy of 13 AM Games, developer of Runbow. |
Mon, 2 November 2015
Jonathan chats with Jamie Tucker and Matt Hammill of Asteroid Base, developers of Lovers in a Dangerous Spacetime! |
Mon, 26 October 2015
Holmes talks with Fran Bow co-creator Natalia Figeuroa. |
Mon, 19 October 2015
Holmes talks with game designer Jane Friedhoff, creator of Slam City Oracles! |
Mon, 12 October 2015
Holmes chats with Image & Form Games co-founder Brjánn Sigurgeirsson! |
Mon, 5 October 2015
Holmes chats with veteran developers Mike Dietz and Ed Schofield of Pencil Test Studios. |
Fri, 2 October 2015
In this extra, mid-week episode of Sup, Holmes?, Jonathan talks with Disney Infinity VP of Production John Vignocchi. |
Mon, 28 September 2015
Holmes talks with game designer Austin Ivansmith in his threepeat appearance on the show. |
Mon, 21 September 2015
Holmes talks with Henry Faber, co-founder of the Bento Miso collaborative workspace in Toronto. |
Mon, 14 September 2015
Holmes talks with game designer Danny Hayes. |
Tue, 1 September 2015
Holmes talks with Brazilian game dev Sandro Tomasetti, designer of Gryphon Knight Epic. |
Mon, 31 August 2015
Holmes talks with Eric and Kat Wenske of Klobit, developer of Capsule Force. |
Mon, 24 August 2015
Holmes talks with Edmund McMillen and James Id about their new game of suspicion and accusation, Fingered. |
Mon, 17 August 2015
Holmes talks to returning guest Matt Gilgenbach, designer of Neverending Nightmares |
Mon, 10 August 2015
Jonathan chats with artist and game designer Jay Tholen, creator of Dropsy! |
Mon, 3 August 2015
Holmes talks with Screencheat creator Nicholas McDonnell |
Tue, 28 July 2015
Holmes talks with designer Thais Weiller about her work on Oniken, Odallus and more! |
Tue, 21 July 2015
Holmes talks to game designer Ditto. |
Tue, 14 July 2015
Holmes chats with game designer and lecturer Robert Yang. |
Tue, 7 July 2015
Holmes talks with Ben Shostak, designer of Agent MOO: Maximum Overdeath and his new game, High Strangeness. |
Tue, 30 June 2015
Holmes chats with Necrosoft game director Brandon Sheffield! |
Mon, 15 June 2015
Holmes talks with game designer Aurelien Regard. |
Mon, 8 June 2015
Holmes talks with Raigan Burns, Mare Sheppard, and returning guest Shawn McGrath, of Metanet Software, makers of the final word in minimalist ninja platforming, n++ |
Mon, 1 June 2015
Holmes chats with voice actress Stephanie Sheh, whose distinguished career includes voicing characters in BioShock, Bayonetta, Resident Evil, and Sailor Moon. |
Sun, 31 May 2015
Holmes chats with artist David Hellman about his work, including Braid and the graphic novel Second Quest. |
Sun, 31 May 2015
Holmes talks with game designer and lecturer Pippin Barr |
Thu, 30 April 2015
Jonathan chats with Deconstructeam co-founder, Jordi de Paco. |
Thu, 30 April 2015
Holmes talks with Owlboy creator and sprite artist Simon Andersen! |
Thu, 30 April 2015
Holmes talks with Eric Ford, designer of Social Justice Warriors. |
Sun, 12 April 2015
Holmes talks with James Mielke about his extensive career in video games, from games journalism with 1UP and Electronic Gaming Monthly, to game production with Q? Entertainment and Q-Games, and organizing the Japanese indie festival BitSummit. |
Sun, 29 March 2015
Holmes talks with Closure designer Tyler Glaiel |
Sun, 29 March 2015
Holmes talks with Dave Oshry, game journalist turned producer, whose work with Inteceptor Entertainment brought back Rise of the Triad before starting his own studio, New Blood Interactive. |
Sun, 22 March 2015
Holmes talks with veteran game designer David Fox about the early days of LucasArts, Zak McKracken and The Alien Mindbenders, and more recent projects including Rube Works and his reunion with Ron Gilbert and Gary Winnick, Thimbleweed Park. |
Sun, 15 March 2015
Holmes chats with Alix Stolzer and Calvin Goble, better known as Robot Loves Kitty, developer of Legend of Dungeon and Upsilon Circuit. |
Sun, 15 March 2015
Holmes talks with Derrick the Deathfin creator Gordon Midwood and learns about his new project, Drive!Drive!Drive!. |
Sat, 7 March 2015
Holmes talks with Electronic Super Joy creator Michael Todd. |
Sat, 7 March 2015
Holmes talks with game designer Andy Wallace. |
Tue, 3 February 2015
Holmes talks with independent filmmaker and game designer Don Thacker. |
Tue, 3 February 2015
Holmes talks with Justin Amirkhani and Jake Reardon of Vagabond Dog. |
Sun, 25 January 2015
Jonathan talks with game designer and returning guest Tim Rogers. |
Sat, 17 January 2015
Holmes goes deep with musician and composer Magnus Pålsson, better known as "SoulEye" |
Mon, 5 January 2015
Holmes talks with game designer (and returning guest) Luc Bernard. |
Fri, 19 December 2014
Holmes talks with Mike Mika of Other Ocean Interactive, designer of crowdsourced multiplayer game, IDARB. |
Wed, 10 December 2014
Holmes talks with April Sewell and Christian Stewart of Cardboard Robot Games. |
Mon, 8 December 2014
Holmes talks with Megan Fox of Glass Bottom Games, designer of Jones on Fire and Hot Tin Roof. |
Sun, 30 November 2014
Holmes talks with Too DX co-founder Auston Montville, designer of Sportsball. |
Sun, 23 November 2014
Holmes talks with Comcept Community Manager Dina Abou Karam |
Mon, 17 November 2014
Holmes talks with Lorne Lanning, creator of Oddworld, in this super-extended episode. |
Sun, 9 November 2014
Holmes talks with Jason Cirillo of Choice Provisions, designer of Woah Dave! |
Mon, 3 November 2014
Holmes talks with Jeff Luke, Marc Gomez, and Shereef Morse of Tic Toc Games. |
Sun, 26 October 2014
Holmes talks with legendary adventure game designer Ron Gilbert. |
Sun, 19 October 2014
Jonathan talks to Roel Ezengam of RageSquid Games. |
Tue, 14 October 2014
Holmes talks with autobiographical game designer Nina Freeman. |
Sun, 5 October 2014
Holmes talks with game designer and documentary filmmaker Richard Cook. |
Mon, 29 September 2014
Holmes talks with professional Smash Bros. player Gonzalo Barrios. |
Fri, 12 September 2014
Holmes talks with Infinitap Games founder Matt Gilgenbach |
Thu, 28 August 2014
Holmes talks with artist and Rockets Rockets Rockets designer Loren Bednar |
Thu, 21 August 2014
Holmes talks with industry veteran Dan Adelman about the business of indie games. |
Wed, 13 August 2014
Holmes speaks with Studio MDHR co-founders Chad and Jared Moldenhauer, two brothers learning as they go while developing the hotly anticipated Xbox One and PC title, Cuphead. |
Thu, 7 August 2014
Holmes talks with Teddy Lee of Cellar Door Games. |
Wed, 30 July 2014
Holmes speaks with programmer Johnnemann Nordhagen about his work from BioShock to Gone Home and his new company, Dim Bulb Games. |
Thu, 24 July 2014
Holmes talks with traveling game designers Colin and Sarah Northway. |
Thu, 17 July 2014
Danny Baranowsky joins the show for a rollicking interview covering his career composing music for film and video games. |
Wed, 9 July 2014
Jonathan talks with Bodie Lee, a developer who left his job at Bungie to commit full-time to his pet project, Timespinners. |
Thu, 3 July 2014
Holmes chats with Syrenne McNulty, freelance games reviewer and developer of I've Gotta Run. |
Wed, 25 June 2014
Holmes talks with game designer Chris Chung, currently working on the first-person cat destruction simulator, Catlateral Damage. |
Thu, 19 June 2014
Holmes talks with Axiom Verge creator Tom Happ. |
Wed, 11 June 2014
Jonathan chats with Dan Vecchitto and Jackie Lalli, the dynamic pair of designers making up Holy Wow Studios. |
Mon, 2 June 2014
Holmes talks with Mike Kasprzak, organizer of the Ludum Dare game design competition series. |
Thu, 27 March 2014
Holmes talks to Chris Seavor, the voice of Conker and project lead of Conker's Bad Fur Day, to discuss his time with Rare Entertainment and his new game, The Unlikely Legend of Rusty Pup. |
Sat, 22 March 2014
Holmes talks with Roll 7 designer John Ribbins about his career in games. |
Mon, 17 March 2014
In a rare interview, Jane Jensen sits down with Jonathan Holmes to discuss her distinguished career in games, including Gabriel Knight, King's Quest and her latest, Moebius. |
Tue, 4 March 2014
Holmes talks with Erin Reynolds, founder of Flying Mollusk and creator of Nevermind about games for good and biofeedback systems. |
Mon, 3 March 2014
Holmes talks with Molly Carroll about community management and interacting with game fans. |
Sun, 9 February 2014
Holmes sits down with game designer Jake Elliot to discuss his critically-acclaimed adventure game, Kentucky Route Zero. |